The offensive powers of a light cleric are legit with six different fire related spells to choose from.
Cleric light domain.
Most of the spells and channel divinity actions a light cleric takes uses light and fire much in the same way that their deity uses the sun.
Light is the blaster cleric domain.
A fantastic set of offensive spells which close the gap between clerics and wizards.
There are some great thematic options.
Because of the domain proficiencies cleric is the only class that can get you heavy armor proficiency at level one as a secondary class.
Some of these gods are portrayed as the sun itself or as a charioteer who guides the sun across.
You get a lot of higher damaging spells ex fireball wis to cantrips and a good damaging channel divinity.
Their abilities seem like great support skills and they use wisdom.
So you will want to be fighting at range mostly using your cantrips.
As a cleric you choose one aspect of your deity s portfolio to emphasize and you are granted powers related to that domain.
They get some strong domain spells both with damage and information gathering.
As an additional option included in the player s handbook the light domain is one of the stronger domain choices for damage dealing clerics this type of cleric domain has the radiance of the gods at their back and are paragons of renewal.
I would also say it s extremely useful to go through the monster manual and make a complete list of all creatures affected by sunlight in various ways to help the dm remember of course perhaps a little meta gamey but you re a light domain cleric i.
With potent spellcasting at level 8 their cantrips also pack a punch.
I ve played an aasimar light domain cleric to 17th level and this is a great article.
This domain has some good options for utility but can do some crowd control in battle as well.
Gods of light including helm lathander pholtus branchala the silver flame belenus apollo and re horakhty promote the ideals of rebirth and renewal truth vigilance and beauty often using the symbol of the sun.
Faerie fire is a great way to handle invisible creatures but it s also helpful support option for allies that rely on attacks because it s an easy source of advantage against multiple targets burning hands is a great low level aoe damage spell but resist the.
There are clear themes for the light domain.
Go in depth with our light cleric 5e guide.
Heat in battle and illumination when it is needed are common threads in the available spells.
And they don t get any weapon or armor proficiencies that would encourage melee.